As Steve Rubel and every serious blogger is preaching right now, blogging has evolved to a new level – the lifestream (at least at a personal level). Here you have your Twitter, Facebook, and Flickr entries mixed together with blog posts for a complete experience of your personality.
Chop Shop is horrified to release the first of 3 collection tees that will feature MONSTERS. weScare features 59 icons of celebrated Fantasy and Horror creatures with several of them gnashing their terrible teeth. References are wide ranging from film, television, animation, video games, comic books, rock history, children’s literature, toys, gaming and one from kustom kulture (let me Google that for you). Stop staring at the art and just buy one. Own it long enough and you will eventually figure out all 59.
Available for men on American Apparel Lapis or on Alstyle Black, Dark Chocolate or Cardinal tees, sizes SML – 3XL. Also for women on American Apparel Cranberry or on Alstyle Dark Chocolate, sizes SML – 2XL.
Tribes of Words
Creation and graphic design of an educative game for children of 8 to 10 years old.
The purpose is to provide in a fun way all the variety of urban tribes existing in the metropolis.
Tribus de Palavras (o seu nome original) é resultado de um projeto acadêmico realizado em 2006, na disciplina de Projeto Experimental do curso de Comunicação Visual do SENAC/SP.
O Jogo foi premiado em primeiro lugar em um concurso realizado pela revista “Espaço Brinquedo”, uma revista focada no setor de brinquedos. Acabou sendo exposto na Spielwarenmesse International Toy Fair, em Nürnberg, na Alemanha.
Foi solicitado pela equipe de Marketing Estrela um redesign completo, incluindo projeto gráfico, ilustrações e textos. O resultado foi lançado pela Estrela nesta semana na ABRIN (Feira Nacional da Indústria de Brinquedos).
Design e Direção de Arte: Rômulo Castilho
Ilustração dos Personagens: Bruno Okada e Marcella Tamayo
Textos: Andrey P. e Ana Megda
Conceituação: Igor Sonoda, Renata Kuba, Rômulo Castilho e Tânia Gonzaga
Orientação: Denise Dantas, Anna Gouveia e Marli Alencar
Marketing Estrela: Rodrigo Passeira
Henry Pilcher is an upcoming furniture designer bringing a unique and fresh flavor to the furniture world in Australia. Working with with an everyday recyclable material, his cardboard furniture reflects elegance and sophistication as seen in his images.
Factor Films presents an all new experience. They shot the whole snowboard movie “They came from…” in both RED, HD and 3D.
The movie will be released this Fall for now one can get a good impression through the Trailer.
Released: July 2009
Brand name: BARCLAYS BANK
Agency: VENABLES BELL & PARTNERS
Category: Investment, insurance & property development
Agency: Venables Bell & Partners
Creative Director: Paul Venables
Associate Creative Director: Tom Scharpf
Copywriter: Crockett Jeffers
Director of Broadcast Production: Craig Allen
Production Company: MJZ
Director: Nicolai Fuglsig
Line Producer: Emma Wilcockson
Editorial Company: Final Cut
Editor: Rick Russell
Post Production: The Mill
VFX Supervisor: Angus Kneale
Senior CG Artist: Ben Smith
Music Company: Elias Arts
Composer: Dave Wittman
Sound Design: 740 Sound Design
Gamers certainly well known series of computer games, Fallout. The first two parts of the game, Fallout Tactics, and the newly released Fallout 3 with numerous additions. New World of California, bombed the enemy missiles and the dangerous charm of radioactive deserts excite the minds of many people. Based on the data of games almost every year are held Polygon role play, where everyone can feel like a resident of wasteland. Civilians, garrison towns, raider, the scientists, the Brotherhood of Steel and Rangers NKR – no limit for imagination. Role play – this world that you create yourself, and for a few days, forget his name, to become a different person in a new world role-playing game of polygons, with all its dangers and hardships.
Here is an awesome video/3d animation created by Peter Roe. He shows some “behind the scenes” pieces in the video, so you have an idea of how the work was made. I thought the corridor with the graffiti in the walls was real.
The Hey Studio was to renew the image of Oxfam and create an emotional link between the association and its young target. More picture in the link