“All Our Wrong Todays”: The Colossal Worlds Of Nicolas Bouvier – Design You Trust

“All Our Wrong Todays”: The Colossal Worlds Of Nicolas Bouvier

The diversity of the world always fascinated him. He knew he was privileged to have had the chance to travel the world extensively at such a young age. From Europe to the States, via China and Singapore, everywhere he went, he observed the people closely and took notes of all the tiny details of the lives of these strangers. Nicolas “Sparth” Bouvie, known as Sparth, let loose his creativity and quickly went from being a mere observer, to translating forms and concepts in impressive game art designs.

Today Sparth is the Art Director of Halo 5: Guardians, the latest installment to the popular series developed by 343 Industries and published by Microsoft Studios.

His professional career began at Darkworks Studio, the Paris based game studio responsible for Alone in the Dark 4, where he worked for six years. In 2003, he moved to Montreal to join Ubisoft on their ongoing projects Prince of Persia: Warrior Within and Assassin’s Creed. He then head to Idsoftware in Dallas, in 2005, where he spent more than three years working on different games, including the extremely popular Rage.

It was in January 2009 that Sparth finally moved to Seattle to participate in designing the future HALO adventures with 343 Industries, the Microsoft studio in charge of the Halo franchise.

His career has been strongly influenced by the various cultures and locations he witnessed whilst growing up. His multiple interests range from space to buildings, robotics and beyond, but his greatest passion remains contemporary architecture. With a unique and experimental approach, Sparth often applies principles of contemporary architecture in his own art. He has a thing for modern skyscrapers, and although he flies high with his imagination, he confesses he wouldn’t be able to live too high above the ground himself.

Sparth has been an active artistic director and concept designer in the gaming industry since 1996 and has contributed to the development of multiple games and books, including his own art book series Structura 1, 2, and 3, published by DesignStudioPress.

More: Sparth, Artstation

If you want more awesome content, subscribe to 'Oh, Design You Trust,' our brand new Facebook page! Trust me, you won't be disappointed.

More Inspiring Stories

Wedding Photo Shoot Goes Wrong After A Snake Makes A Surprise Appearance
Beautifult Photorealistic Drawings By Heather Rooney
Stunning Digital Female Portraits By Irakli Nadar
Russian Artist Creates Funny Photoshop Mashups Between The Hollywood Characters And Classic Soviet Movies
The Funniest Signs From Anti-Brexit March #PeoplesVoteMarch
Awkward Christian Music Album Covers
Theater of The Bauhaus: An Illustrated Guide to Total Art from 1925
Child of Terror: Creepy Illustrations by Dolce Paganne
Lettering Artist Rafael Serra Creates Popular Logos in A Vintage Spirit
Catch Me If You Can: The Superb Contemporary Surreal Paintings By Leegan Koo
Powerful Artworks That Warn Of World Without Hope
These Korean Bubble Face Masks Can Get Hilariously Out Of Control
Justin Bieber for Calvin Klein Spring 2015 Ad Campaign
Portraits Of The Double-Faced Girl By Sebastian Bieniek
London Designers Create Unique Car-Powered Aquaponics Urban Farm that Grows Vegetables
Pen & Ink Depictions Of Trees Sprouting into Animals By Alfred Basha
François Dourlen Blurs The Line Between Popular Culture And The Real World With His iPhone
Animal Portraits in The Style of Old Masters by Tein Lucasson
This Instagram Account Cleverly Photoshops Animals Into Everyday Things
The Hyperrealistic 3D Sculpting Works by Marianna Yakimova
Inbox (12): receive 12 postcards drawn and written by 12 illustrators about their favourite city spots
Vintage Christmas Ads For Avon Cosmetics From The 1960s
"Let The Water Be Your Guide": The Ultra-Realistic Watercolor Paintings Of Marcos Beccari
Meet Gaku Azuma, a Japanese Artist Who Transforms Bodies Into Amazing Ink Paintings