The Intricate Concept Artworks and Imaginations of Ryan Gitter
Ryan Gitter is a Seattle-based concept artist known for his work on high-profile video games.
With a strong background in environmental and character design, he has contributed to popular titles such as *Destiny 2*, *Halo 4*, *Planetside 2*, and *Starhawk*. Currently, Gitter works as a concept artist for the game development studio Probably Monsters. His art emphasizes intricate world-building, often capturing complex sci-fi and fantasy environments and highly detailed character designs.
One of Gitter’s notable contributions was for the *Destiny 2* expansions *Curse of Osiris* and *Forsaken*, where he designed armor sets, weapons, and the striking Infinite Forest environments. His work on these projects showcases a style that combines realism with imaginative, otherworldly elements, which have resonated with fans and helped bring the game’s universe to life.
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